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Maison Ember - Kitchen Scene

For my final look development project, I created a rich, vintage-style realistic kitchen scene. The model was taken from the Pixar website for educational purpose and I’m responsible only for the UV unwrapping, texturing, lighting and rendering part. I also had to tweak some models with poor wireframe to get better results. I used real-life references to achieve authentic materials and a warm, nostalgic mood. Texturing was done in Substance Painter with a focus on wear and surface detail. I completed the look development and lighting in Maya using Pixar’s RenderMan.

Look development

Look development

lighting breakdown

lighting breakdown

substance 3d painter renders

substance 3d painter renders

substance 3d painter renders

substance 3d painter renders

substance 3d painter renders

substance 3d painter renders

substance 3d painter renders

substance 3d painter renders